<?xml version="1.0" encoding="UTF-8"?>
<config>
	<tooltips>
		<tooltip target="rounds" text="Number of rounds remaining to get the City-Wide Recycling as high as you can"/>
		<tooltip target="recycling" text="The current amount of the city's total garbage being recycled"/>
		<tooltip target="income" text="Amount of money you earn each month from your recycling business"/>
		<tooltip target="upkeep" text="The monthly cost of maintaining your recycling business; you must be able to pay this much every month"/>
		<tooltip target="trucks" text="In order to contract with a new neighborhood, you must have an unused truck"/>
		<tooltip target="purchase" text="Click to purchase selected upgrade"/>	
		<tooltip target="contract" text="Click to contract selected neighborhood"/>	
		<tooltip target="cash" text="You can spend this money to improve your recycling business by clicking the Upgrade or Expand buttons"/>
		<tooltip target="recycle" text="After buying upgrades, click here to sort, process, and profit from the garbage you collect in your territories"/>	
		<tooltip target="expand" text="Click to buy trucks and expand your territory into new neighborhoods, allowing you to collect and recycle more garbage"/>	
		<tooltip target="upgrade" text="Click to build your recycling business, hire more workers, upgrade your recycling capabilities, and more"/>	
		<tooltip target="fullscreen" text="Click to toggle full screen mode"/>
	</tooltips>
	<tips>
		<tip>Aluminum cans can be recycled and back on the shelf in as little as 60 days</tip>
		<tip>The energy saved recycling a single glass bottle can power a 100-watt light bulb for 4 hours</tip>
		<tip>Recycling paper creates 74% less air pollution and uses 50% less water than making new paper</tip>
		<tip>The recycling number on plastic indicates how easy it is to recycle; #1 plastics are easiest</tip>
		<tip>Recycling all the newspapers in the U.S. would save nearly 250 million trees a year</tip>
		<tip>1 gallon of discarded motor oil can contaminate 1 MILLION gallons of water</tip>
		<tip>Recycling aluminum uses 95% less energy than making it from raw materials</tip>
		<tip>Keeping hazardous and toxic waste out of the trash helps keep our air clean</tip>
		<tip>Recycling creates 1.1 million U.S. jobs</tip>
		<tip>Recycling five #1 plastic bottles makes enough fiberfill to stuff a ski jacket</tip>
		<tip>The U.S. throws away 25 billion Styrofoam cups a year--enough to circle the Earth 436 times</tip>
		<tip>Well-run recycling programs cost less than traditional waste disposal</tip>
		<tip>Recycling saves energy and reduces our reliance on foreign oil</tip>
		<tip>Plastic bags that end up in the ocean kill as many as 1 million sea creatures a year</tip>
		<tip>The energy saved recycling a single aluminum can is enough to run a TV for 3 hours</tip>
		<tip>Recycling helps prevent environmental damage caused by logging and mining</tip>
		<tip>Recycled plastic can be made into carpet, clothing, insulation, car bumpers, and more</tip>
		<tip>A U.S. recycling rate of 30% reduces greenhouse emissions as much as removing 25 million cars from the road</tip>
		<tip>Recycling 10% of #2 plastic bottles in the U.S. would keep 10 million tons of plastic out of landfills each year</tip>
		<tip>Most industrial nations recycle only 30% to 40% of their waste</tip>
		<tip>Tetra-Pak is hard to recycle, but its low weight and easy stackability make it more environmentally friendly to ship</tip>
	</tips>		
	<warnings>
		<warning element="doll" category="refuse" target="plastic" text="DOLLS are made of certain plastics that are not usually recycled; put them in the LANDFILL"/>
		<warning element="actionfigure" category="refuse" target="plastic" text="ACTION FIGURES are made of certain plastics that are not usually recycled; put them in the LANDFILL"/>
		<warning element="toycar" category="refuse" target="plastic" text="TOY CARS are made of certain plastics that are not usually recycled; put them in the LANDFILL"/>
		<warning element="" category="plasticbag" target="plastic" text="PLASTIC BAGS can jam machines and are hard to recycle; you can reduce their usage through an AWARENESS CAMPAIGN"/>
		<warning element="" category="styrofoam" target="plastic" text="STYROFOAM requires special technology to recycle; buy a PLASTICS upgrade to make it recyclable"/>
		<warning element="dvd" category="refuse" target="plastic" text="DVDS are made of different types of plastics and chemicals that are not recyclable; put them in the LANDFILL"/>
		<warning element="diaper" category="refuse" target="plastic" text="DISPOSABLE DIAPERS contain organic waste and chemicals that make them non-recyclable; put them in the LANDFILL"/>
		<warning element="" category="tetrapak" target="paper" text="TETRA-PAK requires special technology to recycle; buy a PAPER upgrade to make it recyclable"/>
		<warning element="" category="ruinedpaper" target="paper" text="RUINED PAPER has been contaminated with organic waste and cannot be recycled; purchase an AWARENESS CAMPAIGN to get people to separate their waste and keep paper clean"/>
		<warning element="" category="coffeecup" target="paper" text="PAPER COFFEE CUPS are treated with a plastic that makes them non-recyclable; you can reduce their usage through an AWARENESS CAMPAIGN"/>
		<warning element="sodacan" category="aluminum" target="tin" text="SODA CANS are mostly made of ALUMINUM, not TIN"/>
		<warning element="" category="tin" target="aluminum" text="FOOD CANS and SPRAY CANS are mostly made of TIN, not ALUMUNIM"/>
		<warning element="lightbulb" category="refuse" target="glass" text="LIGHTBULBS contain metal parts and chemicals and cannot normally be recycled; put them in the LANDFILL"/>
	</warnings>
		

<!--ROUND 2 LANDFILL FEE INTRODUCTION
		<step text="So far, so good... but in real life, sending trash to a LANDFILL has a cost" yes="0" no="0" cont="1" playGame="0"/>
		<step text="From now on, any unrecycled trash costs a $1.00 DISPOSAL FEE" yes="0" no="0" cont="1" playGame="0"/>
		<step text="Good luck!" yes="0" no="0" cont="1" playGame="0"/>
-->
<!--ROUND 3 HAULING FEE INTRODUCTION
		<step text="You're doing great! Now let's make it tougher..." yes="0" no="0" cont="1" playGame="0"/>
		<step text="Any trash YOU put in the LANDFILL will still cost a $1.00 DISPOSAL FEE" yes="0" no="0" cont="1" playGame="0"/>
		<step text="But any trash you haven't sorted by the end of the round will now cost a $2.00 HAULING FEE!" yes="0" no="0" cont="1" playGame="0"/>
		<step text="Good luck!" yes="0" no="0" cont="1" playGame="0"/>
-->
<!--UNUSED TRUCK WARNING
		<step text="You still have UNUSED TRUCKS. Would you like to EXPAND your territory before you start?" yes="1" no="1" cont="0" playGame="0"/>
		IF YES:
		<step text="Click EXPAND to use your trucks to contract a new neighborhood" yes="0" no="0" cont="1" playGame="0"/>
			<target>_contractPanelBtn</target>
		IF NO:
		<step text="An UNUSED TRUCK costs money but gives nothing. Are you sure you don't want to EXPAND your territory before you sort?" yes="1" no="1" cont="0" playGame="0"/>
		IF YES: Start Game
		IF NO:
		<step text="Click EXPAND to use your trucks to contract a new neighborhood" yes="0" no="0" cont="1" playGame="0"/>
			<target>_contractPanelBtn</target>
-->
	<tutorial>
		<step text="Do you want to learn how to play?" yes="1" no="1" cont="0" playGame="0"/>
		<step text="Click RECYCLE to sort garbage and process valuable recyclables" yes="0" no="0" cont="1" playGame="0">
			<target>_sortPanelBtn</target>
		</step>
		<step text="Earn money for every item you recycle" yes="0" no="0" cont="1" playGame="0">
			<target>_income</target>
			<target>_cash</target>
		</step>
		<step text="The faster you recycle, the more money you'll earn" yes="0" no="0" cont="1" playGame="0">
			<target>_income</target>
			<target>_cash</target>
		</step>
		<step text="Click UPGRADE to spend your money improving your recycling capabilities" yes="0" no="0" cont="1" playGame="0">
			<target>_storePanelBtn</target>
		</step>
		<step text="Click EXPAND to increase your territory, increasing the amount of garbage you collect" yes="0" no="0" cont="1" playGame="0">
			<target>_contractPanelBtn</target>
		</step>
		<step text="You have 8 rounds (MONTHS) to get Cairo's City-Wide Recycling as high as you can" yes="0" no="0" cont="1" playGame="0">
			<target>_rounds</target>
			<target>_recycling</target>
		</step>
		<step text="Remember, everything you buy increases your UPKEEP PER MONTH" yes="0" no="0" cont="1" playGame="0">
			<target>_upkeep</target>
		</step>
		<step text="If your INCOME PER MONTH is less than your UPKEEP, you will lose money" yes="0" no="0" cont="1" playGame="0">
			<target>_income</target>
			<target>_upkeep</target>
		</step>
		<step text="HINT: Be sure to spend some of your money on UPGRADES before sorting garbage" yes="0" no="0" cont="0" playGame="1">
			<target>_storePanelBtn</target>
			<target>_cash</target>
		</step>
	</tutorial>
	<gameInfo>
		<victory>
			<condition target="gameState" prop="globalRecycling" op="greaterthanorequal" sub="You're recycling as well as the Zaballeen!" val="80">Congratulations!</condition>
		</victory>
		<loss>
			<condition target="gameState" prop="rounds" val="0" op="equals" sub="Not as good as the Zaballeen, but not too bad!">Congratulations!</condition>
			<condition target="gameState" prop="cash" val="0" op="lessthan" sub="Good try! Hopefully, you'll do better next time!">Game Over!</condition> <!-- 0 is the threshold i.e 0 cash is allowed-->
		</loss>		
		<goal>
			<percent>80</percent>
			<rounds>8</rounds>
		</goal>
		<score>
			<kprofit>5</kprofit>
			<krecycling>25</krecycling>
			<kwinbonus>1.5</kwinbonus>
		</score>
		<full>0</full>
		<path>http://localhost:22500/garbage/</path>
		<login></login>
		<s>03962c9a7df35cea9d7cb5c848aa0bcd</s>
		<apicall0></apicall0>
		<apicall1></apicall1>
		<apicall2></apicall2>
		<apicall3></apicall3>
		<apicall4></apicall4>	
		<allowPost>true</allowPost>
		<appid>178898865471891</appid>
		<requireAuthentication>0</requireAuthentication>		
	</gameInfo>
	<gameState>
		<cash>500</cash> <!--covers cost of first truck and first workers-->
		<upkeep>-25</upkeep> <!--accounts for upkeep cost of first workers-->
		<income>0</income>
		<rounds>8</rounds>
		<upgradeLevels>
			<organics>1</organics>
			<paper>1</paper>
			<tin>0</tin>
			<aluminum>0</aluminum>
			<glass>0</glass>
			<plastic>0</plastic>
			<workers>1</workers>
			<trucks>1</trucks>
			<education>0</education>
			<communityOutreach>0</communityOutreach>
		</upgradeLevels>
		<startingTerritories>
			<t1>1</t1>
			<t2>0</t2>
			<t3>0</t3>
			<t4>0</t4>
			<t5>0</t5>
		</startingTerritories>
	</gameState>
	<territories>
		<territory id="t1">
			<alias>Darb al-Ahmar</alias>
			<upkeep>0</upkeep>
			<description>Low Income</description>
			<tag>Your home territory, a low income neighborhood with mostly low value organic and paper waste</tag>
			<tonnage>100</tonnage>
			<baseRecyclingPercent>0</baseRecyclingPercent>
			<garbage>
				<category>
					<type>tin</type>
					<percent>11</percent>
				</category>
				<category>
					<type>aluminum</type>
					<percent>7</percent>
				</category>
				<category>
					<type>paper</type>
					<percent>5</percent>
				</category>
				<category>
					<type>ruinedpaper</type>
					<percent>14</percent>
				</category>
				<category>
					<type>coffeecup</type>
					<percent>4</percent>
				</category>
				<category>
					<type>tetrapak</type>
					<percent>2</percent>
				</category>
				<category>
					<type>glass</type>
					<percent>10</percent>
				</category>
				<category>
					<type>plastic</type>
					<percent>8</percent>
				</category>
				<category>
					<type>plasticbag</type>
					<percent>2</percent>
				</category>				
				<category>
					<type>styrofoam</type>
					<percent>2</percent>
				</category>
				<category>
					<type>organics</type>
					<percent>29</percent>
				</category>
				<category>
					<type>refuse</type>
					<percent>6</percent>
				</category>
			</garbage>
		</territory>
		<territory id="t2">
			<alias>Shobra/Zaitoun</alias>
			<upkeep>20</upkeep>
			<description>Low Income</description>
			<tag>A highly populated, low income neighborhood; the organics and paper in their garbage is not very valuable, but it is cheap to collect</tag>
			<tonnage>120</tonnage>
			<baseRecyclingPercent>0</baseRecyclingPercent>
			<garbage>
				<category>
					<type>tin</type>
					<percent>12</percent>
				</category>
				<category>
					<type>aluminum</type>
					<percent>10</percent>
				</category>
				<category>
					<type>paper</type>
					<percent>5</percent>
				</category>
				<category>
					<type>ruinedpaper</type>
					<percent>10</percent>
				</category>
				<category>
					<type>coffeecup</type>
					<percent>5</percent>
				</category>
				<category>
					<type>tetrapak</type>
					<percent>3</percent>
				</category>
				<category>
					<type>glass</type>
					<percent>12</percent>
				</category>
				<category>
					<type>plastic</type>
					<percent>10</percent>
				</category>
				<category>
					<type>styrofoam</type>
					<percent>3</percent>
				</category>
				<category>
					<type>plasticbag</type>
					<percent>3</percent>
				</category>					
				<category>
					<type>organics</type>
					<percent>23</percent>
				</category>
				<category>
					<type>refuse</type>
					<percent>4</percent>
				</category>
			</garbage>
		</territory>
		<territory id="t3">
			<alias>Giza</alias>
			<upkeep>70</upkeep>
			<description>Middle Income</description>
			<tag>A middle income neighborhood that is home to the Pyramids; they produce less organic waste and more valuable metal and plastic</tag>
			<tonnage>140</tonnage>
			<baseRecyclingPercent>0</baseRecyclingPercent>
			<garbage>
				<category>
					<type>tin</type>
					<percent>13</percent>
				</category>
				<category>
					<type>aluminum</type>
					<percent>12</percent>
				</category>
				<category>
					<type>paper</type>
					<percent>4</percent>
				</category>
				<category>
					<type>ruinedpaper</type>
					<percent>9</percent>
				</category>
				<category>
					<type>coffeecup</type>
					<percent>6</percent>
				</category>
				<category>
					<type>tetrapak</type>
					<percent>4</percent>
				</category>
				<category>
					<type>glass</type>
					<percent>14</percent>
				</category>	
				<category>
					<type>plastic</type>
					<percent>11</percent>
				</category>
				<category>
					<type>styrofoam</type>
					<percent>4</percent>
				</category>
				<category>
					<type>plasticbag</type>
					<percent>4</percent>
				</category>					
				<category>
					<type>organics</type>
					<percent>14</percent>
				</category>
				<category>
					<type>refuse</type>
					<percent>5</percent>
				</category>
			</garbage>
		</territory>
		<territory id="t4">
			<alias>Heliopolis</alias>
			<upkeep>140</upkeep>
			<description>Middle Income</description>
			<tag>A middle income neighborhood; expensive to collect from, but the high value aluminum should be well worth it</tag>
			<tonnage>160</tonnage>
			<baseRecyclingPercent>0</baseRecyclingPercent>
			<garbage>
				<category>
					<type>tin</type>
					<percent>15</percent>
				</category>
				<category>
					<type>aluminum</type>
					<percent>15</percent>
				</category>
				<category>
					<type>paper</type>
					<percent>4</percent>
				</category>
				<category>
					<type>ruinedpaper</type>
					<percent>8</percent>
				</category>
				<category>
					<type>coffeecup</type>
					<percent>5</percent>
				</category>
				<category>
					<type>tetrapak</type>
					<percent>2</percent>
				</category>
				<category>
					<type>glass</type>
					<percent>14</percent>
				</category>				
				<category>
					<type>plastic</type>
					<percent>13</percent>
				</category>
				<category>
					<type>styrofoam</type>
					<percent>4</percent>
				</category>
				<category>
					<type>plasticbag</type>
					<percent>4</percent>
				</category>					
				<category>
					<type>organics</type>
					<percent>12</percent>
				</category>
				<category>
					<type>refuse</type>
					<percent>4</percent>
				</category>
			</garbage>
		</territory>
		<territory id="t5">
			<alias>Mohandessin</alias>
			<upkeep>300</upkeep>
			<description>High Income</description>
			<tag>One of the wealthiest neighborhoods in Cairo; very expensive to collect from, but lots of valuable metal and plastic waste is thrown away here</tag>
			<tonnage>180</tonnage>
			<baseRecyclingPercent>0</baseRecyclingPercent>
			<garbage>
				<category>
					<type>tin</type>
					<percent>16</percent>
				</category>
				<category>
					<type>aluminum</type>
					<percent>17</percent>
				</category>
				<category>
					<type>paper</type>
					<percent>3</percent>
				</category>
				<category>
					<type>ruinedpaper</type>
					<percent>6</percent>
				</category>
				<category>
					<type>coffeecup</type>
					<percent>6</percent>
				</category>
				<category>
					<type>tetrapak</type>
					<percent>3</percent>
				</category>
				<category>
					<type>glass</type>
					<percent>15</percent>
				</category>	
				<category>
					<type>plastic</type>
					<percent>15</percent>
				</category>
				<category>
					<type>styrofoam</type>
					<percent>5</percent>
				</category>
				<category>
					<type>plasticbag</type>
					<percent>4</percent>
				</category>					
				<category>
					<type>organics</type>
					<percent>6</percent>
				</category>
				<category>
					<type>refuse</type>
					<percent>4</percent>
				</category>
			</garbage>
		</territory>
	</territories>
	<gridInfo>
		<buriedValue>4</buriedValue>
		<scaler>1.5</scaler>
		<cellWidth>40</cellWidth>
		<cellHeight>40</cellHeight>
		<data zones="1">
			<bonus>1.00</bonus>
			<bonusRecyclingThreshold>0.30</bonusRecyclingThreshold>
			<startTimerMS>105000</startTimerMS>
			<depth>4</depth>
			<gridWidth>4</gridWidth>
			<gridHeight>3</gridHeight>
		</data>
		<data zones="2">
			<bonus>1.00</bonus>
			<bonusRecyclingThreshold>0.45</bonusRecyclingThreshold>
			<startTimerMS>105000</startTimerMS>
			<depth>4</depth>
			<gridWidth>4</gridWidth>
			<gridHeight>4</gridHeight>
		</data>
		<data zones="3">
			<bonus>1.00</bonus>
			<bonusRecyclingThreshold>0.45</bonusRecyclingThreshold>
			<startTimerMS>105000</startTimerMS>
			<depth>4</depth>
			<gridWidth>5</gridWidth>
			<gridHeight>4</gridHeight>
		</data>
		<data zones="4">
			<bonus>1.00</bonus>
			<bonusRecyclingThreshold>0.45</bonusRecyclingThreshold>
			<startTimerMS>105000</startTimerMS>
			<depth>4</depth>
			<gridWidth>5</gridWidth>
			<gridHeight>5</gridHeight>
		</data>
		<data zones="5">
			<bonus>1.00</bonus>
			<bonusRecyclingThreshold>0.45</bonusRecyclingThreshold>
			<startTimerMS>105000</startTimerMS>
			<depth>4</depth>
			<gridWidth>6</gridWidth>
			<gridHeight>5</gridHeight>
		</data>
	</gridInfo>
	<processors>
		<processor>
			<type>tinProcessor</type>
			<timeMS>5000</timeMS>
			<loc x="760" y="505"/>			
			<valids>
				<valid>tin</valid>
			</valids>
			<active>0</active>
			<count>1</count>
		</processor>
		<processor>
			<type>aluminumProcessor</type>
			<timeMS>7500</timeMS>			
			<loc x="200" y="505"/>
			<valids>
				<valid>aluminum</valid>
			</valids>
			<active>0</active>
			<count>1</count>
		</processor>
		<processor>
			<type>paperProcessor</type>
			<timeMS>3000</timeMS>
			<loc x="480" y="505"/>
			<valids>
				<valid>paper</valid>
			</valids>
			<active>0</active>
			<count>1</count>
		</processor>
		<processor>
			<type>glassProcessor</type>
			<timeMS>4000</timeMS>
			<loc x="620" y="505"/>
			<valids>
				<valid>glass</valid>							
			</valids>
			<active>0</active>
			<count>1</count>
		</processor>
		<processor>
			<type>plasticProcessor</type>
			<timeMS>4500</timeMS>
			<loc x="340" y="505"/>
			<valids>
				<valid>plastic</valid>
			</valids>
			<active>0</active>
			<count>1</count>
		</processor>
		<processor>
			<type>organicsProcessor</type>
			<timeMS>3000</timeMS>
			<loc x="50" y="280"/>
			<valids>
				<valid>organics</valid>
			</valids>
			<active>0</active>
			<count>1</count>
		</processor>
		<processor>
			<type>refuseProcessor</type>
			<timeMS>0</timeMS>
			<loc x="50" y="495"/>
			<valids>
				<valid>tin</valid>
				<valid>aluminum</valid>
				<valid>paper</valid>
				<valid>ruinedpaper</valid>
				<valid>plastic</valid>
				<valid>glass</valid>
				<valid>organics</valid>
				<valid>refuse</valid>
				<valid>coffeecup</valid>
				<valid>tetrapak</valid>
				<valid>styrofoam</valid>
				<valid>plasticbag</valid>
			</valids>
			<active>1</active>
			<count>0</count>
		</processor>
	</processors>
	<categories>
		<category>
			<type>tin</type>
			<label>Tin</label>
			<smallpercent>20</smallpercent>
			<mediumpercent>60</mediumpercent>
			<largepercent>20</largepercent>
			<priceperton>6.80</priceperton>
			<basic>1</basic>
		</category>
		<category>
			<type>aluminum</type>
			<label>Aluminum</label>
			<smallpercent>0</smallpercent>
			<mediumpercent>100</mediumpercent>
			<largepercent>0</largepercent>
			<priceperton>34</priceperton>
			<basic>1</basic>
		</category>
		<category>
			<type>paper</type>
			<label>Paper</label>
			<smallpercent>39</smallpercent>
			<mediumpercent>50</mediumpercent>
			<largepercent>11</largepercent>
			<priceperton>5.03</priceperton>
			<basic>1</basic>
		</category>
		<category>
			<type>tetrapak</type>
			<label>Tetra-pak</label>
			<smallpercent>50</smallpercent>
			<mediumpercent>0</mediumpercent>
			<largepercent>50</largepercent>			
			<priceperton>5.03</priceperton>
			<basic>0</basic>
		</category>	
		<category>
			<type>coffeecup</type>
			<label>Coffee Cup</label>
			<smallpercent>50</smallpercent>
			<mediumpercent>0</mediumpercent>
			<largepercent>50</largepercent>			
			<priceperton>0</priceperton>
			<basic>0</basic>
		</category>	
		<category>
			<type>styrofoam</type>
			<label>Styrofoam</label>
			<smallpercent>40</smallpercent>
			<mediumpercent>40</mediumpercent>
			<largepercent>20</largepercent>			
			<priceperton>20</priceperton>
			<basic>0</basic>
		</category>	
		<category>
			<type>glass</type>
			<label>Glass</label>
			<smallpercent>25</smallpercent>
			<mediumpercent>50</mediumpercent>
			<largepercent>25</largepercent>			
			<priceperton>14</priceperton>
			<basic>1</basic>
		</category>	
		<category>
			<type>plastic</type>
			<label>Plastic</label>
			<smallpercent>20</smallpercent>
			<mediumpercent>70</mediumpercent>
			<largepercent>10</largepercent>			
			<priceperton>20</priceperton>
			<basic>1</basic>
		</category>	
		<category>
			<type>organics</type>
			<label>Organics</label>
			<smallpercent>25</smallpercent>
			<mediumpercent>50</mediumpercent>
			<largepercent>25</largepercent>			
			<priceperton>1.54</priceperton>
			<basic>1</basic>
		</category>	
		<category>
			<type>plasticbag</type>
			<label>Plastic Bag</label>
			<smallpercent>0</smallpercent>
			<mediumpercent>100</mediumpercent>
			<largepercent>0</largepercent>			
			<priceperton>0</priceperton>
			<basic>0</basic>
		</category>			
		<category>
			<type>ruinedpaper</type>
			<label>Ruined Paper</label>
			<smallpercent>50</smallpercent>
			<mediumpercent>40</mediumpercent>
			<largepercent>10</largepercent>			
			<priceperton>0</priceperton>
			<basic>0</basic>
		</category>			
		<category>
			<type>refuse</type>
			<label>Refuse</label>
			<smallpercent>30</smallpercent>
			<mediumpercent>0</mediumpercent>
			<largepercent>70</largepercent>			
			<priceperton>0</priceperton>
			<basic>0</basic>
		</category>												
	</categories>
	<elements>				
		<element>
			<type>spraycan</type>
			<label>Spray Can</label>
			<val>6.80</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tin1</classname>
				<classname>tin2</classname>
				<classname>tin3</classname>
			</classnames>
			<category>tin</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>soupcan</type>
			<label>Soup Can</label>
			<val>6.80</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tin8</classname>
				<classname>tin9</classname>
				<classname>tin10</classname>
				<classname>tin12</classname>
				<classname>tin13</classname>
				<classname>tin14</classname>
			</classnames>
			<category>tin</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>petfoodcan</type>
			<label>Pet Food Can</label>
			<val>6.80</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tin11</classname>
				<classname>tin15</classname>
			</classnames>
			<category>tin</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>vegetablecan</type>
			<label>Vegetable Can</label>
			<val>6.80</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tin4</classname>
				<classname>tin5</classname>
				<classname>tin6</classname>
				<classname>tin7</classname>
			</classnames>
			<category>tin</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>petfoodcan</type>
			<label>Pet Food Can</label>
			<val>6.80</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tin16</classname>
				<classname>tin17</classname>
			</classnames>
			<category>tin</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>tunacan</type>
			<label>Tuna Can</label>
			<val>6.80</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tin18</classname>
				<classname>tin19</classname>
			</classnames>
			<category>tin</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>sodacan</type>
			<label>Soda Can</label>
			<val>34</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>aluminum1</classname>
				<classname>aluminum2</classname>				
				<classname>aluminum3</classname>
				<classname>aluminum4</classname>
				<classname>aluminum5</classname>
				<classname>aluminum6</classname>
				<classname>aluminum7</classname>
				<classname>aluminum8</classname>
				<classname>aluminum9</classname>
				<classname>aluminum10</classname>
				<classname>aluminum11</classname>
				<classname>aluminum12</classname>
				<classname>aluminum13</classname>
				<classname>aluminum14</classname>
				<classname>aluminum15</classname>
				<classname>aluminum16</classname>
				<classname>aluminum17</classname>
				<classname>aluminum18</classname>
				<classname>aluminum19</classname>
				<classname>aluminum20</classname>
			</classnames>
			<category>aluminum</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>cerealbox</type>
			<label>Cereal Box</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>paper1</classname>
				<classname>paper2</classname>				
				<classname>paper3</classname>
			</classnames>
			<category>paper</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>cardboardbox</type>
			<label>Cardboard Box</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>paper4</classname>
				<classname>paper9</classname>
			</classnames>
			<category>paper</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>magazine</type>
			<label>Magazine</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>paper5</classname>
				<classname>paper6</classname>
				<classname>paper7</classname>
			</classnames>
			<category>paper</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>shoebox</type>
			<label>Shoebox</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>paper8</classname>
				<classname>paper15</classname>
				<classname>paper16</classname>
			</classnames>
			<category>paper</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>newspaper</type>
			<label>Newspaper</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>paper10</classname>
				<classname>paper11</classname>
			</classnames>
			<category>paper</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>sheetpaper</type>
			<label>Paper</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>paper12</classname>
				<classname>paper13</classname>
				<classname>paper14</classname>
			</classnames>
			<category>paper</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>eggcarton</type>
			<label>Egg Carton</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>paper17</classname>
			</classnames>
			<category>paper</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>largecoffeecup</type>
			<label>Large Coffee Cup</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>coffeecup1</classname>
				<classname>coffeecup2</classname>
				<classname>coffeecup3</classname>
			</classnames>
			<category>coffeecup</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>smallcoffeecup</type>
			<label>Small Coffee Cup</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>coffeecup4</classname>
				<classname>coffeecup5</classname>
				<classname>coffeecup6</classname>
			</classnames>
			<category>coffeecup</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>ruinedcerealbox</type>
			<label>Ruined Cereal Box</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>ruinedpaper1</classname>
				<classname>ruinedpaper2</classname>				
				<classname>ruinedpaper20</classname>
			</classnames>
			<category>ruinedpaper</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>ruinedcardboardbox</type>
			<label>Ruined Cardboard Box</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>ruinedpaper11</classname>
				<classname>ruinedpaper16</classname>
			</classnames>
			<category>ruinedpaper</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>ruinedmagazine</type>
			<label>Ruined Magazine</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>ruinedpaper12</classname>
				<classname>ruinedpaper13</classname>
				<classname>ruinedpaper14</classname>
				<classname>ruinedpaper15</classname>
			</classnames>
			<category>ruinedpaper</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>ruinedshoebox</type>
			<label>Ruined Shoebox</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>ruinedpaper3</classname>
				<classname>ruinedpaper4</classname>
				<classname>ruinedpaper5</classname>
			</classnames>
			<category>ruinedpaper</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>ruinednewspaper</type>
			<label>Ruined Newspaper</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>ruinedpaper10</classname>
				<classname>ruinedpaper9</classname>
			</classnames>
			<category>ruinedpaper</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>ruinedsheetpaper</type>
			<label>Ruined Paper</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>ruinedpaper6</classname>
				<classname>ruinedpaper7</classname>
				<classname>ruinedpaper8</classname>
				<classname>ruinedpaper17</classname>
				<classname>ruinedpaper18</classname>
				<classname>ruinedpaper19</classname>
			</classnames>
			<category>ruinedpaper</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>beerbottle</type>
			<label>Beer Bottle</label>
			<val>14</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>glass7</classname>
				<classname>glass8</classname>
				<classname>glass9</classname>
			</classnames>
			<category>glass</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>brokenbeerbottle</type>
			<label>Broken Beer Bottle</label>
			<val>14</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>glass1</classname>
				<classname>glass2</classname>
				<classname>glass3</classname>
				<classname>glass4</classname>
				<classname>glass5</classname>				
				<classname>glass6</classname>
			</classnames>
			<category>glass</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>winebottle</type>
			<label>Wine Bottle</label>
			<val>14</val>
			<landfillcost>1.8</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>glass16</classname>
				<classname>glass17</classname>
				<classname>glass18</classname>
			</classnames>
			<category>glass</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>brokenwinebottle</type>
			<label>Broken Wine Bottle</label>
			<val>14</val>
			<landfillcost>1.4</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>glass10</classname>
				<classname>glass11</classname>
				<classname>glass12</classname>
				<classname>glass13</classname>
				<classname>glass14</classname>
				<classname>glass15</classname>
			</classnames>
			<category>glass</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>		
		<element>
			<type>shampoobottle</type>
			<label>Shampoo Bottle</label>
			<val>20</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>plastic1</classname>
				<classname>plastic4</classname>
			</classnames>
			<category>plastic</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>waterbottle</type>
			<label>Water Bottle</label>
			<val>20</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>plastic2</classname>
				<classname>plastic15</classname>
			</classnames>
			<category>plastic</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>milkjug</type>
			<label>Milk Jug</label>
			<val>20</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>plastic3</classname>
			</classnames>
			<category>plastic</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>sodabottle</type>
			<label>Soda Bottle</label>
			<val>20</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>plastic5</classname>
				<classname>plastic6</classname>
				<classname>plastic7</classname>
				<classname>plastic8</classname>
				<classname>plastic9</classname>
				<classname>plastic10</classname>
				<classname>plastic11</classname>
				<classname>plastic12</classname>
				<classname>plastic13</classname>
				<classname>plastic14</classname>
			</classnames>
			<category>plastic</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>styrofoamcup</type>
			<label>Styrofoam Cup</label>
			<val>20</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>styrofoam1</classname>
				<classname>styrofoam2</classname>
			</classnames>
			<category>styrofoam</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>mediumstyrofoampackaging</type>
			<label>Styrofoam Packaging</label>
			<val>20</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>styrofoam3</classname>
			</classnames>
			<category>styrofoam</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>styrofoamcarton</type>
			<label>Styrofoam Carton</label>
			<val>20</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>styrofoam4</classname>
			</classnames>
			<category>styrofoam</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>largestyrofoampackaging</type>
			<label>Styrofoam Packaging</label>
			<val>20</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>styrofoam5</classname>
			</classnames>
			<category>styrofoam</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>plasticbag</type>
			<label>Plastic Bag</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>plasticbag1</classname>
			</classnames>
			<category>plasticbag</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>		
		<element>
			<type>applecore</type>
			<label>Apple Core</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics1</classname>
				<classname>organics5</classname>
				<classname>organics8</classname>
			</classnames>
			<category>organics</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>halfeatenapple</type>
			<label>Half-eaten Apple</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics3</classname>
				<classname>organics6</classname>
				<classname>organics9</classname>
			</classnames>
			<category>organics</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>apple</type>
			<label>Apple</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics2</classname>
				<classname>organics4</classname>
				<classname>organics7</classname>
			</classnames>
			<category>organics</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>bananapeel</type>
			<label>Banana Peel</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics10</classname>
				<classname>organics11</classname>
				<classname>organics12</classname>
				<classname>organics13</classname>
			</classnames>
			<category>organics</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>chickenleg</type>
			<label>Chicken Leg</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics14</classname>
			</classnames>
			<category>organics</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>sandwich</type>
			<label>Sandwich</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics15</classname>
				<classname>organics17</classname>
			</classnames>
			<category>organics</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>halfeatensandwich</type>
			<label>Half-eaten Sandwich</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics16</classname>
				<classname>organics18</classname>
			</classnames>
			<category>organics</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>orangepeel</type>
			<label>Orange Peel</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics19</classname>
			</classnames>
			<category>organics</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>pizzaslice</type>
			<label>Pizza Slice</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics20</classname>
				<classname>organics22</classname>
			</classnames>
			<category>organics</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>halfeatenpizzaslice</type>
			<label>Half-eaten Pizza Slice</label>
			<val>1.54</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>organics21</classname>
				<classname>organics23</classname>
			</classnames>
			<category>organics</category>
			<size>medium</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>juicebox</type>
			<label>Tetra-Pak Juice Box</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tetrapack1</classname>
				<classname>tetrapack6</classname>
				<classname>tetrapack7</classname>
				<classname>tetrapack9</classname>
				<classname>tetrapack10</classname>
			</classnames>
			<category>tetrapak</category>
			<size>small</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>milkcarton</type>
			<label>Tetra-Pak Milk Carton</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tetrapack2</classname>
				<classname>tetrapack3</classname>
				<classname>tetrapack4</classname>
				<classname>tetrapack11</classname>
			</classnames>
			<category>tetrapak</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>ojcarton</type>
			<label>Tetra-Pak OJ Carton</label>
			<val>5.03</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>tetrapack5</classname>
				<classname>tetrapack8</classname>
			</classnames>
			<category>tetrapak</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>lightbulb</type>
			<label>Light Bulb</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>refuse12</classname>
				<classname>refuse13</classname>
			</classnames>
			<category>refuse</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>diaper</type>
			<label>Disposable Diaper</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>refuse14</classname>
				<classname>refuse15</classname>
			</classnames>
			<category>refuse</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>buildingmaterials</type>
			<label>Building Materials</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>refuse20</classname>
				<classname>refuse21</classname>
				<classname>refuse22</classname>
			</classnames>
			<category>refuse</category>
			<size>large</size>
			<terrlimit>2</terrlimit>
		</element>
		<element>
			<type>dvd</type>
			<label>DVD</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>refuse17</classname>
				<classname>refuse18</classname>
				<classname>refuse19</classname>
			</classnames>
			<category>refuse</category>
			<size>large</size>
			<terrlimit>3</terrlimit>
		</element>
		<element>
			<type>paintbrush</type>
			<label>Paint</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>refuse23</classname>
				<classname>refuse24</classname>
				<classname>refuse26</classname>
			</classnames>
			<category>refuse</category>
			<size>large</size>
			<terrlimit>1</terrlimit>
		</element>
		<element>
			<type>actionfigure</type>
			<label>Action Figure</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>refuse9</classname>
				<classname>refuse8</classname>
			</classnames>
			<category>refuse</category>
			<size>small</size>
			<terrlimit>3</terrlimit>
		</element>
		<element>
			<type>doll</type>
			<label>Doll</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>refuse6</classname>
				<classname>refuse3</classname>
				<classname>refuse5</classname>
			</classnames>
			<category>refuse</category>
			<size>small</size>
			<terrlimit>2</terrlimit>
		</element>
		<element>
			<type>toycar</type>
			<label>Toy Car</label>
			<val>0</val>
			<landfillcost>1</landfillcost>
			<removalcost>2</removalcost>
			<classnames>
				<classname>refuse2</classname>
				<classname>refuse4</classname>
			</classnames>
			<category>refuse</category>
			<size>small</size>
			<terrlimit>2</terrlimit>
		</element>
	</elements>
	<upgrades>
		<upgrade>
			<levels>3</levels>
			<type>organics</type>
			<label>Organics</label>
			<static>0</static>
			<version level="1">
				<description>Organics 1</description>
				<cost>0</cost>
				<upkeep>0</upkeep>
				<benefit>Allows recycling of Organics</benefit>
				<modifiers>
					<modifier>
						<target>organicsProcessor</target>
						<prop>active</prop>
						<val>1</val>
					</modifier>
				</modifiers>
			</version>
			<version level="2">
				<description>Organics 2</description>
				<cost>40</cost>
				<upkeep>5</upkeep>
				<benefit>Recycles ORGANICS faster</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-40</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>5</val>
					</modifier>
					<modifier>
						<target>organicsProcessor</target>
						<prop>timeMS</prop>
						<val>-2000</val>
					</modifier>
				</modifiers>
			</version>
			<version level="3">
				<description>Organics 3</description>
				<cost>80</cost>
				<upkeep>10</upkeep>
				<benefit>Allows composting of ORGANICS, which doubles their value</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-80</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>10</val>
					</modifier>
					<modifier>
						<target>elementsPriceAdj</target>
						<prop>organics</prop>
						<val>2</val> <!-- multiplier for price -->
					</modifier>
				</modifiers>
			</version>		
		</upgrade>
		<upgrade>
			<levels>3</levels>
			<type>paper</type>
			<label>Paper</label>
			<static>0</static>
			<version level="1">
				<description>Paper 1</description>
				<cost>0</cost>
				<upkeep>0</upkeep>
				<benefit>Allows recycling of Paper</benefit>
				<modifiers>
					<modifier>
						<target>paperProcessor</target>
						<prop>active</prop>
						<val>1</val>
					</modifier>
				</modifiers>
			</version>
			<version level="2">
				<description>Paper 2</description>
				<cost>120</cost>
				<upkeep>10</upkeep>
				<benefit>Allows recycling of TETRA-PAK</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-120</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>10</val>
					</modifier>
					<modifier>
						<target>paperProcessor</target>
						<prop>valid</prop>
						<val>tetrapak</val>
					</modifier>
				</modifiers>
			</version>		
			<version level="3">
				<description>Paper 3</description>
				<cost>150</cost>
				<upkeep>11</upkeep>
				<benefit>Recycles PAPER faster</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-150</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>15</val>
					</modifier>
					<modifier>
						<target>paperProcessor</target>
						<prop>timeMS</prop>
						<val>-2000</val>
					</modifier>
				</modifiers>
			</version>
		</upgrade>
		<upgrade>
			<levels>2</levels>
			<type>tin</type>
			<label>Tin</label>
			<static>0</static>
			<version level="1">
				<description>Tin 1</description>
				<cost>50</cost>
				<upkeep>7</upkeep>
				<benefit>Allows recycling of TIN</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-50</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>7</val>
					</modifier>
					<modifier>
						<target>tinProcessor</target>
						<prop>active</prop>
						<val>1</val>
					</modifier>
				</modifiers>
			</version>
			<version level="2">
				<description>Tin 2</description>
				<cost>120</cost>
				<upkeep>12</upkeep>
				<benefit>Recycles TIN faster</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-120</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>12</val>
					</modifier>
					<modifier>
						<target>tinProcessor</target>
						<prop>timeMS</prop>
						<val>-2000</val>
					</modifier>
				</modifiers>
			</version>
		</upgrade>
		<upgrade>
			<levels>2</levels>
			<type>glass</type>
			<label>Glass</label>
			<static>0</static>
			<version level="1">
				<description>Glass 1</description>
				<cost>80</cost>
				<upkeep>8</upkeep>
				<benefit>Allows recycling of GLASS</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-80</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>8</val>
					</modifier>
					<modifier>
						<target>glassProcessor</target>
						<prop>active</prop>
						<val>1</val>
					</modifier>
				</modifiers>
			</version>
			<version level="2">
				<description>Glass 2</description>
				<cost>180</cost>
				<upkeep>18</upkeep>
				<benefit>Recycles GLASS faster</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-180</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>18</val>
					</modifier>
					<modifier>
						<target>glassProcessor</target>
						<prop>timeMS</prop>
						<val>-2000</val>
					</modifier>
				</modifiers>
			</version>
		</upgrade>
		<upgrade>
			<levels>3</levels>
			<type>plastic</type>
			<label>Plastics</label>
			<static>0</static>
			<version level="1">
				<description>Plastics 1</description>
				<cost>120</cost>
				<upkeep>12</upkeep>
				<benefit>Allows recycling of PLASTICS</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-120</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>12</val>
					</modifier>
					<modifier>
						<target>plasticProcessor</target>
						<prop>active</prop>
						<val>1</val>
					</modifier>
				</modifiers>
			</version>
			<version level="2">
				<description>Plastics 2</description>
				<cost>250</cost>
				<upkeep>50</upkeep>
				<benefit>Allows recycling of STYROFOAM</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-250</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>50</val>
					</modifier>
					<modifier>
						<target>plasticProcessor</target>
						<prop>valid</prop>
						<val>styrofoam</val>
					</modifier>
				</modifiers>
			</version>					
			<version level="3">
				<description>Plastics 3</description>
				<cost>300</cost>
				<upkeep>20</upkeep>
				<benefit>Recycles Plastics faster</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-300</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>20</val>
					</modifier>
					<modifier>
						<target>plasticProcessor</target>
						<prop>timeMS</prop>
						<val>-2000</val>
					</modifier>
				</modifiers>
			</version>
		</upgrade>
		<upgrade>
			<levels>2</levels>
			<type>aluminum</type>
			<label>Aluminum</label>
			<static>0</static>
			<version level="1">
				<description>Aluminum 1</description>
				<cost>170</cost>
				<upkeep>15</upkeep>
				<benefit>Allows recycling of ALUMINUM</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-170</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>15</val>
					</modifier>
					<modifier>
						<target>aluminumProcessor</target>
						<prop>active</prop>
						<val>1</val>
					</modifier>
				</modifiers>
			</version>
			<version level="2">
				<description>Aluminum 2</description>
				<cost>250</cost>
				<upkeep>25</upkeep>
				<benefit>Recycles ALUMINUM faster</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-250</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>25</val>
					</modifier>
					<modifier>
						<target>aluminumProcessor</target>
						<prop>timeMS</prop>
						<val>-2000</val>
					</modifier>
				</modifiers>
			</version>
		</upgrade>
		<upgrade>
			<levels>5</levels>
			<type>trucks</type>
			<label>Trucks</label>
			<static>1</static>
			<version level="0">
				<description>Purchase Truck</description>
				<cost>150</cost>
				<upkeep>15</upkeep>
				<benefit>Allows expansion into a new neighborhood</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-150</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>15</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>maxTerritories</prop>
						<val>1</val>
					</modifier>
				</modifiers>
			</version>
		</upgrade>
		<upgrade>
			<levels>4</levels>
			<type>workers</type>
			<label>Workers</label>
			<static>1</static>
			<version level="0">
				<description>Hire More Workers</description>
				<cost>200</cost>
				<upkeep>25</upkeep>
				<benefit>Adds time to the sorting clock</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-200</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>25</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>startTimerMS</prop>
						<val>15000</val>
					</modifier>
				</modifiers>
			</version>		
		</upgrade>
		<upgrade>
			<levels>2</levels>
			<type>education</type>
			<label>Education</label>
			<static>0</static>
			<version level="1">
				<description>Recycling School</description>
				<cost>75</cost>
				<upkeep>10</upkeep>
				<benefit>Increases the amount of time added by Workers</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-75</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>10</val>
					</modifier>
					<modifier>
						<target>upgrade</target>
						<prop>workers</prop>
						<val>5000</val> <!-- worker improvement in MS-->
					</modifier>
				</modifiers>
			</version>
			<version level="2">
				<description>Training Abroad</description>
				<cost>100</cost>
				<upkeep>20</upkeep>
				<benefit>Further increases the amount of time added by Workers</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-100</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>20</val>
					</modifier>
					<modifier>
						<target>upgrade</target>
						<prop>workers</prop>
						<val>7000</val> <!-- worker improvement in MS-->
					</modifier>
				</modifiers>
			</version>
		</upgrade>
		<upgrade>
			<levels>3</levels>
			<type>communityOutreach</type>
			<label>Awareness Campaign</label>
			<static>0</static>
			<version level="1">
				<description>Home Waste Separation</description>
				<cost>40</cost>
				<upkeep>15</upkeep>
				<benefit>Prevents paper from being ruined by organics</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-40</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>15</val>
					</modifier>
					<modifier>
						<target>elementsAdj</target>
						<prop>paper</prop>
						<val>ruinedpaper</val>  
					</modifier>
				</modifiers>
			</version>
			<version level="2">
				<description>Reduce Coffee Cup Use</description>
				<cost>80</cost>
				<upkeep>20</upkeep>
				<benefit>Improves recycling by removing disposable coffee cups from waste</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-80</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>20</val>
					</modifier>
					<modifier>
						<target>elementsAdj</target>
						<prop>random</prop>
						<val>coffeecup</val>  
					</modifier>
				</modifiers>
			</version>		
			<version level="3">
				<description>Reduce Plastic Bag Use</description>
				<cost>100</cost>
				<upkeep>25</upkeep>
				<benefit>Improves recycling by removing disposable plastic bags from waste</benefit>
				<modifiers>
					<modifier>
						<target>gameState</target>
						<prop>cash</prop>
						<val>-100</val>
					</modifier>
					<modifier>
						<target>gameState</target>
						<prop>upkeep</prop>
						<val>35</val>
					</modifier>
					<modifier>
						<target>elementsAdj</target>
						<prop>random</prop>
						<val>plasticbag</val>  
					</modifier>
				</modifiers>
			</version>						
		</upgrade>
	</upgrades>
</config>