<?xml version="1.0" encoding="UTF-8"?>
<data>
	
		<!-- 
		settings for Jetpack Jackass 
		
		Display classes that can be used... 
		
		Obstacles:
		
			lib_platformsAndObstacles_Blimp; //not used
			lib_platformsAndObstacles_Church;
			lib_platformsAndObstacles_doghouse; //not used
			lib_platformsAndObstacles_GasStation;
			lib_platformsAndObstacles_PowerTower; //not used
			lib_platformsAndObstacles_WaterTower;
			lib_platformsAndObstacles_woodhouse;
			
			lib_items003_spaceShuttle;
			lib_items003_shark;
			lib_items003_satellite;
			lib_items003_weatherBalloon;
			lib_items003_ufo;
			lib_items003_meteor; - width 118
			
		
		Platforms:
		
			// these 3 do not have break states
				lib_items003_bricks; - width 87
				lib_items003_brickslong; - width 157
				lib_items003_burninglog4; - width 158 //not used
			
			lib_platformsAndObstacles_woodboxbig1; //not used
			lib_platformsAndObstacles_woodboxbig2; //not used
			lib_platformsAndObstacles_woodboxbig3; //not used
			
			LogPlatform2; - this asset no longer exists under this name
			LogPlatform1; - this asset no longer exists under this name
			lib_items003_burnDrum1;
			lib_items003_burnDrum2;
			lib_items003_burnDrum3; //not used
			lib_items003_burnDrum4; //not used
			
			lib_items003_burnBox1;
			lib_items003_burnBox2;

			lib_items003_burnBrick1; - width 87 //not used
			lib_items003_burnBrick2; - width 87 //not used
			
			lib_items003_space1; - width 88
			lib_items003_space2; - width 62
			lib_items003_space3; - width 46
			
			lib_items003_burnLog1; - width 85
			lib_items003_burnLog2; - width 87
			
			Testing2xWiderPlatform; - this asset no longer exists under this name
			Testing3xWiderPlatform; - this asset no longer exists under this name

			new adds 01/18/2010
			lib_items003_burnBrick2_big; - width 158
			lib_items003_burnLog1_big; - width 158
			lib_items003_space1_big; - width 165 //not used

			snds.giant_platform_explode
			
			Sizes of Stuff:
			
			 ufo: 164, shark: 125, satellite: 225, shuttle: 271, weather balloon: 100, meteor: 288.8
			 woodhouse: 223.7, church: 328.4, water tower: 311, powerline: 412, gas station: 449.1, blimp: 398, dog house 132		
	-->
	
	<sam>
		<setting name="deathDistanceUnderBottomPlatform" value="1500"/>
		<setting name="startX" value="349"/>
		<setting name="startY" value="0"/>
		<setting name="startXSpeed" value="0" />
		<setting name="startYSpeed" value="-180" />
		<setting name="maxDeathSpeed" value="20" />
		<setting name="minX" value="60"/>
		<setting name="maxX" value="640"/>
		<setting name="startJumpImpulseY" value="-1.0"/>
		<setting name="xMouseFollowSpeed" value="0.18"/> <!-- distance to mouse covered in one frame -->
		<setting name="xMouseInfluence" value="0.8"/> <!-- influence of mouse relative to other x forces on Sam -->
		<setting name="spaceSuitStart" value="-70000"/>
		<setting name="xImpulsesDegradeFactor" value="0.9"/>
		<setting name="useSettingMass" value="true"/>
		<setting name="winY" value="-100000"/>
		<setting name="winSpeed" value="-150"/>
		<setting name="moonAboveCamera" value="-250"/>
		<setting name="moonPerFrameCloser" value="2.5"/>
		<setting name="winDialogDelaySeconds" value="1"/>
		<setting name="flyMidStateDuration" value="3"/>
		<setting name="flyBurstStateDuration" value="12"/> <!-- fyi, visual asset is 12 frames long -->
		<setting name="platformBurstMinSpeed" value="-1"/>

		<setting name="mass" value="1"/>
		<stun>
			<setting name="frameDuration" value="0"/>
			<setting name="moveToCenter" value="false"/>
			<setting name="rangeFromCenter" value="30"/>
		</stun>
		<float>
			<setting name="frameDuration" value="90"/>
			<setting name="floatSpeed" value="-50"/>
			<setting name="popSpeedBurst" value="-60"/>
		</float>
	</sam>
	
	<platforms setFromXML="true">
		
		<!---------- -> Readme: On platforms, the <initObjects> tag replaces the <displayObjects> tag.
		

						Any of the properties listed below can be added to the <propValuePairs> as 
						attributes and they will be set on the instance of the platform created. The
						displayClassName attribute is a required attribute.
			
			breaks:       false
			yMovement:    3
			soundClass:   snds.platform
			hitImpulseX:  1.0697302389889956
			hitImpulseY:  -40
			xMovement:    1
			displayClassName
			
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1"
						width="40"
						breaks="false" 
						xMovement="1" 
						yMovement="2" 
						soundClass="snds.boost"
						hitImpulseY="-60"
						hittableFromBelow="false"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnDrum1"
						width="30"
						breaks="true" 
						xMovement="0" 
						yMovement="-10" 
						soundClass="snds.boost"
						hitImpulseY="-60"
						hittableFromBelow="false"
						/>
				</data>
			</initObjects>
		-->

		<woodIntro>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog2" 
						hitImpulseY="-36"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1" 
						hitImpulseY="-36"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="125"/>
				<setting name="maxX" value="500"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="300"/>
				<setting name="startY" value="-1000"/>
				<setting name="endY" value="-5800"/>
				<setting name="minYIncrease" value="90"/>
				<setting name="maxYIncrease" value="220"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodIntro>

		<brickPlatformsDense>
			<initObjects setFromXML="true">
				<data proportionalChance="3">
					<propValuePairs 
						displayClassName="lib_items003_brickslong"
						hitImpulseY="-36"
						breaks="false" 
						width="157"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="12">
					<propValuePairs 
						displayClassName="lib_items003_bricks" 
						hitImpulseY="-36"
						breaks="false"	
						width="85"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnBrick2_big" 
						hitImpulseY="-36"
						breaks="false"	
						width="158"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>				
			</initObjects>
			<layout>
				<setting name="minX" value="100"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="130"/>
				<setting name="maxXChange" value="150"/>
				<setting name="startY" value="-6000"/>
				<setting name="endY" value="-9000"/>
				<setting name="minYIncrease" value="75"/>
				<setting name="maxYIncrease" value="170"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</brickPlatformsDense>

		<brickPlatformsDenseBoosts>
			<initObjects setFromXML="true">
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox1" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox2" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="120"/>
				<setting name="maxXChange" value="190"/>
				<setting name="startY" value="-5000"/>
				<setting name="endY" value="-10000"/>
				<setting name="minYIncrease" value="1000"/>
				<setting name="maxYIncrease" value="1800"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</brickPlatformsDenseBoosts>

		<brickPlatformsLess0>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_brickslong"
						hitImpulseY="-36"
						breaks="false" 
						width="157"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="7">
					<propValuePairs 
						displayClassName="lib_items003_bricks" 
						hitImpulseY="-36"
						breaks="false"	
						width="85"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="90"/>
				<setting name="maxX" value="400"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="230"/>
				<setting name="startY" value="-9000"/>
				<setting name="endY" value="-11000"/>
				<setting name="minYIncrease" value="160"/>
				<setting name="maxYIncrease" value="160"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</brickPlatformsLess0>

		<woodLess0>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog2" 
						hitImpulseY="-36"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1" 
						hitImpulseY="-36"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="450"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="60"/>
				<setting name="maxXChange" value="90"/>
				<setting name="startY" value="-9080"/>
				<setting name="endY" value="-11000"/>
				<setting name="minYIncrease" value="320"/>
				<setting name="maxYIncrease" value="320"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodLess0>

		<brickPlatformsLess1>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_brickslong"
						hitImpulseY="-36"
						breaks="false" 
						width="157"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="7">
					<propValuePairs 
						displayClassName="lib_items003_bricks" 
						hitImpulseY="-36"
						breaks="false"	
						width="85"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="350"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="100"/>
				<setting name="maxXChange" value="150"/>
				<setting name="startY" value="-11000"/>
				<setting name="endY" value="-12000"/>
				<setting name="minYIncrease" value="160"/>
				<setting name="maxYIncrease" value="160"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</brickPlatformsLess1>

		<woodLess1>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog2" 
						hitImpulseY="-36"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1" 
						hitImpulseY="-36"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="125"/>
				<setting name="maxX" value="300"/>
				<setting name="minXChange" value="60"/>
				<setting name="maxXChange" value="90"/>
				<setting name="startY" value="-11080"/>
				<setting name="endY" value="-12000"/>
				<setting name="minYIncrease" value="320"/>
				<setting name="maxYIncrease" value="320"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodLess1>
		
		<firstTower>
			<initObjects setFromXML="true">
				<data proportionalChance="5">
					<propValuePairs 
						displayClassName="lib_platformsAndObstacles_WaterTower"
						hitImpulseY="-110"
						breaks="true" 
						width="311"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="0"
						yMovement="9"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="100"/>
			<layout>
				<setting name="minX" value="450"/>
				<setting name="maxX" value="550"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="230"/>
				<setting name="startY" value="-11500"/>
				<setting name="endY" value="-11500"/>
				<setting name="minYIncrease" value="1000"/>
				<setting name="maxYIncrease" value="1000"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</firstTower>

		<woodLess2>
			<initObjects setFromXML="true">
				<data proportionalChance="4">
					<propValuePairs 
						displayClassName="lib_items003_burnLog2" 
						hitImpulseY="-35"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="8">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1" 
						hitImpulseY="-35"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1_big" 
						hitImpulseY="-36"
						breaks="true"	
						width="158"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="125"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="140"/>
				<setting name="maxXChange" value="250"/>
				<setting name="startY" value="-12100"/>
				<setting name="endY" value="-21500"/>
				<setting name="minYIncrease" value="75"/>
				<setting name="maxYIncrease" value="125"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodLess2>

		<woodBoosts>
			<initObjects setFromXML="true">
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox1" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox2" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="120"/>
				<setting name="maxXChange" value="190"/>
				<setting name="startY" value="-11000"/>
				<setting name="endY" value="-18000"/>
				<setting name="minYIncrease" value="700"/>
				<setting name="maxYIncrease" value="1000"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodBoosts>
		
		<firstGas>
			<initObjects setFromXML="true">
				<data proportionalChance="5">
					<propValuePairs 
						displayClassName="lib_platformsAndObstacles_GasStation"
						hitImpulseY="-110"
						breaks="true" 
						width="449"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="0"
						yMovement="9"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="100"/>
			<layout>
				<setting name="minX" value="150"/>
				<setting name="maxX" value="200"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="230"/>
				<setting name="startY" value="-18500"/>
				<setting name="endY" value="-18500"/>
				<setting name="minYIncrease" value="1000"/>
				<setting name="maxYIncrease" value="1000"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</firstGas>

		<woodLess3>
			<initObjects setFromXML="true">
				<data proportionalChance="4">
					<propValuePairs 
						displayClassName="lib_items003_burnLog2" 
						hitImpulseY="-35"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="8">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1" 
						hitImpulseY="-35"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1_big" 
						hitImpulseY="-36"
						breaks="true"	
						width="158"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="400"/>
				<setting name="minXChange" value="140"/>
				<setting name="maxXChange" value="250"/>
				<setting name="startY" value="-21500"/>
				<setting name="endY" value="-35000"/>
				<setting name="minYIncrease" value="150"/>
				<setting name="maxYIncrease" value="200"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodLess3>

		<woodLessBoosts>
			<initObjects setFromXML="true">
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox1" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox2" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="120"/>
				<setting name="maxXChange" value="190"/>
				<setting name="startY" value="-24000"/>
				<setting name="endY" value="-30000"/>
				<setting name="minYIncrease" value="1400"/>
				<setting name="maxYIncrease" value="1800"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodLessBoosts>
		
		<firstChurch>
			<initObjects setFromXML="true">
				<data proportionalChance="5">
					<propValuePairs 
						displayClassName="lib_platformsAndObstacles_Church"
						hitImpulseY="-90"
						breaks="true" 
						width="329"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="0"
						yMovement="9"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="0"/>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="230"/>
				<setting name="startY" value="-23500"/>
				<setting name="endY" value="-23500"/>
				<setting name="minYIncrease" value="1000"/>
				<setting name="maxYIncrease" value="1000"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</firstChurch>
		
		<firstBalloon>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_weatherBalloon" 
						hitImpulseY="-90"
						breaks="true"	
						width="100"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="2"
						yMovement="-5"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="100"/>
			<layout>
				<setting name="minX" value="125"/>
				<setting name="maxX" value="125"/>
				<setting name="minXChange" value="10"/>
				<setting name="maxXChange" value="15"/>
				<setting name="startY" value="-29500"/>
				<setting name="endY" value="-30000"/>
				<setting name="minYIncrease" value="500"/>
				<setting name="maxYIncrease" value="500"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</firstBalloon>

		<firstHouse>
			<initObjects setFromXML="true">
				<data proportionalChance="5">
					<propValuePairs 
						displayClassName="lib_platformsAndObstacles_woodhouse"
						hitImpulseY="-90"
						breaks="true" 
						width="224"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="0"
						yMovement="9"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="100"/>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="230"/>
				<setting name="startY" value="-33000"/>
				<setting name="endY" value="-33000"/>
				<setting name="minYIncrease" value="500"/>
				<setting name="maxYIncrease" value="500"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</firstHouse>

		<woodBoosts1>
			<initObjects setFromXML="true">
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox1" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox2" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="120"/>
				<setting name="maxXChange" value="190"/>
				<setting name="startY" value="-34400"/>
				<setting name="endY" value="-39400"/>
				<setting name="minYIncrease" value="1500"/>
				<setting name="maxYIncrease" value="1800"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodBoosts1>

		<closeWood0>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog2" 
						hitImpulseY="-45"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1" 
						hitImpulseY="-45"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="125"/>
				<setting name="maxX" value="200"/>
				<setting name="minXChange" value="30"/>
				<setting name="maxXChange" value="60"/>
				<setting name="startY" value="-35100"/>
				<setting name="endY" value="-37100"/>
				<setting name="minYIncrease" value="100"/>
				<setting name="maxYIncrease" value="140"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</closeWood0>

		<closeWood1>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog2" 
						hitImpulseY="-45"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1" 
						hitImpulseY="-45"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="525"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="30"/>
				<setting name="maxXChange" value="60"/>
				<setting name="startY" value="-36200"/>
				<setting name="endY" value="-38200"/>
				<setting name="minYIncrease" value="100"/>
				<setting name="maxYIncrease" value="140"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</closeWood1>

		<firstSatellite>
			<initObjects setFromXML="true">
				<data proportionalChance="5">
					<propValuePairs 
						displayClassName="lib_items003_satellite"
						hitImpulseY="-110"
						breaks="true" 
						width="225"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="0"
						yMovement="9"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="100"/>
			<layout>
				<setting name="minX" value="200"/>
				<setting name="maxX" value="420"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="230"/>
				<setting name="startY" value="-38000"/>
				<setting name="endY" value="-38800"/>
				<setting name="minYIncrease" value="200"/>
				<setting name="maxYIncrease" value="200"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</firstSatellite>

		<woodLess4>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnLog2" 
						hitImpulseY="-35"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_burnLog1" 
						hitImpulseY="-35"
						breaks="true"	
						width="85"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="100"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="280"/>
				<setting name="startY" value="-38500"/>
				<setting name="endY" value="-57000"/>
				<setting name="minYIncrease" value="170"/>
				<setting name="maxYIncrease" value="200"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodLess4>

		<woodLessBoostsMore>
			<initObjects setFromXML="true">
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox1" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="10">
					<propValuePairs 
						displayClassName="lib_items003_burnBox2" 
						hitImpulseY="-70"
						breaks="true"	
						width="56"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="120"/>
				<setting name="maxXChange" value="190"/>
				<setting name="startY" value="-42500"/>
				<setting name="endY" value="-48500"/>
				<setting name="minYIncrease" value="1750"/>
				<setting name="maxYIncrease" value="2200"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</woodLessBoostsMore>

		<firstMeteors>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_meteor" 
						hitImpulseY="-90"
						breaks="true"	
						width="118"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="-2"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="0"/>
			<layout>
				<setting name="minX" value="400"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="0"/>
				<setting name="maxXChange" value="0"/>
				<setting name="startY" value="-50000"/>
				<setting name="endY" value="-51000"/>
				<setting name="minYIncrease" value="800"/>
				<setting name="maxYIncrease" value="800"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</firstMeteors>

		<spaceIntro>
			<initObjects setFromXML="true">
				<data proportionalChance="5">
					<propValuePairs 
						displayClassName="lib_items003_space1"
						hitImpulseY="-35"
						breaks="true" 
						width="88"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_space2" 
						hitImpulseY="-35"
						breaks="true"	
						width="62"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_space3" 
						hitImpulseY="-35"
						breaks="true"	
						width="46"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="false"/>
			<setting name="cameraDistanceForMessage" value="0"/>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="550"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="200"/>
				<setting name="startY" value="-57100"/>
				<setting name="endY" value="-59000"/>
				<setting name="minYIncrease" value="150"/>
				<setting name="maxYIncrease" value="200"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</spaceIntro>

		<firstUFOs>
			<initObjects setFromXML="true">
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_ufo" 
						hitImpulseY="-90"
						breaks="true"	
						width="164"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="-2"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="0"/>
			<layout>
				<setting name="minX" value="300"/>
				<setting name="maxX" value="550"/>
				<setting name="minXChange" value="50"/>
				<setting name="maxXChange" value="60"/>
				<setting name="startY" value="-55000"/>
				<setting name="endY" value="-55900"/>
				<setting name="minYIncrease" value="300"/>
				<setting name="maxYIncrease" value="300"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</firstUFOs>

		<spaceDrums1>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnDrum2" 
						hitImpulseY="-60"
						breaks="true"	
						width="56"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="4"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_burnDrum1" 
						hitImpulseY="-60"
						breaks="true"	
						width="56"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="4"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="110"/>
				<setting name="maxXChange" value="230"/>
				<setting name="startY" value="-59000"/>
				<setting name="endY" value="-71000"/>
				<setting name="minYIncrease" value="1800"/>
				<setting name="maxYIncrease" value="2250"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</spaceDrums1>

		<sharkTime>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_shark" 
						hitImpulseY="-60"
						breaks="true"	
						width="125"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="-3"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_shark" 
						hitImpulseY="-60"
						breaks="true"	
						width="125"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="-5"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="500"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="50"/>
				<setting name="maxXChange" value="70"/>
				<setting name="startY" value="-71500"/>
				<setting name="endY" value="-73500"/>
				<setting name="minYIncrease" value="500"/>
				<setting name="maxYIncrease" value="550"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</sharkTime>
		
		<secondMeteors>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_meteor" 
						hitImpulseY="-90"
						breaks="true"	
						width="118"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="-2"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="0"/>
			<layout>
				<setting name="minX" value="400"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="0"/>
				<setting name="maxXChange" value="0"/>
				<setting name="startY" value="-80000"/>
				<setting name="endY" value="-81000"/>
				<setting name="minYIncrease" value="800"/>
				<setting name="maxYIncrease" value="800"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</secondMeteors>
		
		<space1>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_space2" 
						hitImpulseY="-35"
						breaks="true"	
						width="62"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_space3" 
						hitImpulseY="-35"
						breaks="true"	
						width="46"
						isAngled="true"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="0"
						yMovement="0"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<layout>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="150"/>
				<setting name="maxXChange" value="225"/>
				<setting name="startY" value="-59000"/>
				<setting name="endY" value="-95400"/>
				<setting name="minYIncrease" value="200"/>
				<setting name="maxYIncrease" value="207"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</space1>

		<moreUFOs>
			<initObjects setFromXML="true">
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_ufo" 
						hitImpulseY="-90"
						breaks="true"	
						width="164"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="-4"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_ufo" 
						hitImpulseY="-90"
						breaks="true"	
						width="164"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="-7"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="0"/>
			<layout>
				<setting name="minX" value="200"/>
				<setting name="maxX" value="500"/>
				<setting name="minXChange" value="120"/>
				<setting name="maxXChange" value="190"/>
				<setting name="startY" value="-91000"/>
				<setting name="endY" value="-91500"/>
				<setting name="minYIncrease" value="100"/>
				<setting name="maxYIncrease" value="100"/>
				<setting name="pixelsAliveAfterCamera" value="300"/>
			</layout>
		</moreUFOs>
		
		<shuttle>
			<initObjects setFromXML="true">
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_spaceShuttle" 
						hitImpulseY="-250"
						breaks="true"	
						width="271"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.giant_platform_explode"
						xMovement="-1"
						yMovement="4"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="0"/>
			<layout>
				<setting name="minX" value="175"/>
				<setting name="maxX" value="600"/>
				<setting name="minXChange" value="200"/>
				<setting name="maxXChange" value="200"/>
				<setting name="startY" value="-95225"/>
				<setting name="endY" value="-95325"/>
				<setting name="minYIncrease" value="100"/>
				<setting name="maxYIncrease" value="100"/>
				<setting name="pixelsAliveAfterCamera" value="2000"/>
			</layout>
		</shuttle>

<!--
		<moreUFOs2>
			<initObjects setFromXML="true">
				<data proportionalChance="2">
					<propValuePairs 
						displayClassName="lib_items003_ufo" 
						hitImpulseY="-90"
						breaks="true"	
						width="164"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="-4"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
				<data proportionalChance="1">
					<propValuePairs 
						displayClassName="lib_items003_ufo" 
						hitImpulseY="-90"
						breaks="true"	
						width="164"
						isAngled="false"
						angleMaxRotationMagnitudeDegrees="15"
						angleMaxForceMagnitude="3"
						soundClass="snds.platform"
						xMovement="-7"
						yMovement="6"
						hittableFromBelow="true"
						/>
				</data>
			</initObjects>
			<setting name="showMessage" value="true"/>
			<setting name="cameraDistanceForMessage" value="0"/>
			<layout>
				<setting name="minX" value="200"/>
				<setting name="maxX" value="500"/>
				<setting name="minXChange" value="120"/>
				<setting name="maxXChange" value="190"/>
				<setting name="startY" value="-96000"/>
				<setting name="endY" value="-101000"/>
				<setting name="minYIncrease" value="100"/>
				<setting name="maxYIncrease" value="100"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</moreUFOs2>
-->
	</platforms>

	<obstacles setFromXML="true">
	</obstacles>
	
	<items setFromXML="true">
	
		<fuelItems>
			<displayObjects setFromXML="true">
				<data className="lib.pickups.FuelGameVisual" proportionalChance="1"/>
			</displayObjects>
			<setting name="itemClass" value="gameObjects.FuelPickupGameObject"/>
			<setting name="width" value="40"/>
			<setting name="xMovement" value="0"/>
			<setting name="yMovement" value="-4"/>
			<layout>
				<setting name="secondsDelay" value="13"/>
				<setting name="minX" value="75"/>
				<setting name="maxX" value="625"/>
				<setting name="startY" value="-25000"/>
				<setting name="endY" value="-65000"/>
				<setting name="minYIncrease" value="150"/>
				<setting name="maxYIncrease" value="300"/>
				<setting name="pixelsAliveAfterCamera" value="200"/>
			</layout>
		</fuelItems>

		<heartBalloons0>
			<displayObjects setFromXML="true">
				<data className="lib.pickups.AHeartGameVisual" proportionalChance="1"/>
				<data className="lib.pickups.SHeartGameVisual" proportionalChance="1"/>
				<data className="lib.pickups.THeartGameVisual" proportionalChance="1"/>
				<data className="lib.pickups.YHeartGameVisual" proportionalChance="1"/>
				<data className="lib.pickups.CHeartGameVisual" proportionalChance="1"/>
			</displayObjects>
			<setting name="itemClass" value="gameObjects.HeartGameObject"/>
			<setting name="factoryClass" value="gameObjects.HeartFactory"/>
			<setting name="width" value="60"/>
			<setting name="xMovement" value="-2"/>
			<setting name="yMovement" value="-4"/>
			<layout>
				<setting name="secondsDelay" value="7"/> <!-- 7 -->
				<setting name="minX" value="500"/>
				<setting name="maxX" value="600"/>
				<setting name="startY" value="-15500"/>
				<setting name="endY" value="-50000"/>
				<setting name="minYIncrease" value="100"/>
				<setting name="maxYIncrease" value="200"/>
				<setting name="pixelsAliveAfterCamera" value="250"/>
			</layout>
		</heartBalloons0>

		<heartBalloons1>
			<displayObjects setFromXML="true">
				<data className="lib.pickups.AHeartGameVisual" proportionalChance="1"/>
				<data className="lib.pickups.SHeartGameVisual" proportionalChance="1"/>
				<data className="lib.pickups.THeartGameVisual" proportionalChance="1"/>
				<data className="lib.pickups.YHeartGameVisual" proportionalChance="1"/>
				<data className="lib.pickups.CHeartGameVisual" proportionalChance="1"/>
			</displayObjects>
			<setting name="itemClass" value="gameObjects.HeartGameObject"/>
			<setting name="factoryClass" value="gameObjects.HeartFactory"/>
			<setting name="width" value="60"/>
			<setting name="xMovement" value="2"/>
			<setting name="yMovement" value="-6"/>
			<layout>
				<setting name="secondsDelay" value="10"/>
				<setting name="minX" value="125"/>
				<setting name="maxX" value="200"/>
				<setting name="startY" value="-60000"/>
				<setting name="endY" value="-90000"/>
				<setting name="minYIncrease" value="100"/>
				<setting name="maxYIncrease" value="200"/>
				<setting name="pixelsAliveAfterCamera" value="250"/>
			</layout>
		</heartBalloons1>

	</items>
	
	<hud>
		<setting name="fuelHudItemXChange" value="-40"/>
		<setting name="fuelYImpulse" value="-90"/>
		<setting name="initialFuelCount" value="3"/>
		<setting name="showDebugHud" value="false"/>
		<setting name="autoMuteOnMain" value="false"/>
	</hud>

	<ranks>
		<setting name="rank1_Title" value="LOSER'S LEAP"/>
		<setting name="rank1_MaxScore" value="20000"/>

		<setting name="rank2_Title" value="CRUISING ALTITUDE"/>
		<setting name="rank2_MaxScore" value="35000"/>
		
		<setting name="rank3_Title" value="ESCAPE VELOCITY"/>
		<setting name="rank3_MaxScore" value="65000"/>
		
		<setting name="rank4_Title" value="LOW EARTH ORBIT"/>
		<setting name="rank4_MaxScore" value="105000"/>

		<setting name="rank5_Title" value="SHOT THE MOON"/>
	</ranks>

	<world>
		<setting name="lowerBoundX" value="-200"/>
		<setting name="lowerBoundY" value="-105000"/>
		<setting name="upperBoundX" value="900"/>
		<setting name="upperBoundY" value="100"/>		
		<setting name="gravityX" value="0"/>		
		<!-- <setting name="gravityY" value="68"/> -->
		<setting name="gravityY" value="65"/>
		<setting name="cameraHeight" value="500"/>	
		<setting name="cameraWidth" value="700"/>
		<setting name="cameraStartY" value="-298"/>
		<setting name="samVerticalPositionInCamera" value="0.6"/> <!-- 0 is top, 1 is bottom -->
		<boxDebugDraw>
			<setting name="useDebug" value="false"/>
			<setting name="fillAlpha" value="0.3"/>
			<setting name="lineThickness" value="1"/>
			<setting name="verboseContactFilter" value="false"/>
		</boxDebugDraw>		
		<background>
			<setting name="backgroundScrollingMode" value="playing"/> <!-- other valid setting is 'playerPositionBased' -->
			<gradientTints setFromXML="true">
				<dayToNight>
					<setting name="startY" value="-36000"/>
					<setting name="endY" value="-38000"/>
					<setting name="color" value="0x6661BE"/>
				</dayToNight>
				<nightToSpace>
					<setting name="startY" value="-50000"/>
					<setting name="endY" value="-62500"/>
					<setting name="color" value="0x081538"/>
				</nightToSpace>
			</gradientTints>
			<setting name="useParallaxBack" value="true"/>
			<setting name="parallaxBackFramesPerPixel" value="0.1"/>
			<parallaxBackAlpha setFromXML="true">
				<setting name="enabled" value="true" />
				<setting name="startY" value="-16000"/>
				<setting name="startAlpha" value="1"/>
				<setting name="endY" value="-37000"/>
				<setting name="endAlpha" value="0"/>
			</parallaxBackAlpha>
			<setting name="useParallaxStar" value="true"/>
			<setting name="parallaxStarFramesPerPixel" value="0.08"/>
			<parallaxStarAlpha setFromXML="true">
				<setting name="enabled" value="true" />
				<setting name="startY" value="-47000"/>
				<setting name="startAlpha" value="0"/>
				<setting name="endY" value="-51000"/>
				<setting name="endAlpha" value="1"/>
			</parallaxStarAlpha>
			<setting name="useParallaxFront" value="true"/>
			<parallaxFrontAlpha setFromXML="true">
				<setting name="enabled" value="true" />
				<setting name="startY" value="-1000"/>
				<setting name="startAlpha" value="1"/>
				<setting name="endY" value="-67000"/>
				<setting name="endAlpha" value="0"/>
			</parallaxFrontAlpha>
			<setting name="parallaxFrontFramesPerPixel" value="0.1"/>
		</background>
	</world>
</data>